Let’s say, hypothetically, that you had created a game that simulated video poker. Users can download the app for free, and they play with free credits that can’t be purchased in any way, nor can they be cashed in for anything at all.
Is that gambling?
Let’s now say, hypothetically, that in this video poker app, you created an offer to all of your users to award the first person each month that achieves a ROYAL FLUSH a prize of a giant, stuffed teddy bear. The users still risk none of their own money, but playing the game “might” win them the prize.
Is that gambling?
Now let’s swap out that teddy bear for a $100 gift card. Does that change anything?
Now is it gambling?
I’m considering this approach with my app, to encourage more people to play more often, but I also am jail-averse. I’m also massive-fine-averse. But to me, this seems about as cut and dried as it can get. How could it possibly be gambling if the player never risks anything?
Please leave your thoughts in the comments. I am sincerely interested in your opinions, and if you know a lawyer that has any insight into this, I’d love a chance to chat with them.
Thanks!
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